added effects to songs!
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@@ -175,4 +175,171 @@ class music(commands.Cog):
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await queue.pop(server.id, True)
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# Safe to ignore error for now
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ctx.voice_client.stop()
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ctx.voice_client.stop()
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@commands.command(
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help="Toggle loop mode: off -> song -> queue -> off",
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aliases=['l', 'repeat'])
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async def loop(self, ctx: Context, mode: str = None):
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"""Toggle between loop modes or set a specific mode"""
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server = ctx.guild
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if server is None:
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raise commands.CommandError("Command must be issued in a server")
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current_mode = await queue.get_loop_mode(server.id)
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# If no mode specified, cycle through modes
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if mode is None:
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if current_mode == 'off':
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new_mode = 'song'
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elif current_mode == 'song':
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new_mode = 'queue'
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else:
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new_mode = 'off'
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else:
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# Set specific mode
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mode = mode.lower()
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if mode not in ['off', 'song', 'queue']:
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raise commands.CommandError("Loop mode must be: off, song, or queue")
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new_mode = mode
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await queue.set_loop_mode(server.id, new_mode)
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# Response messages
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emojis = {'off': '⏹️', 'song': '🔂', 'queue': '🔁'}
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messages = {
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'off': 'Loop disabled',
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'song': 'Looping current song 🔂',
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'queue': 'Looping entire queue 🔁'
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}
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await ctx.send(f"{emojis[new_mode]} {messages[new_mode]}")
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@commands.command(
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help="Shuffle the queue randomly",
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aliases=['mix', 'randomize'])
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async def shuffle(self, ctx: Context):
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"""Shuffle all songs in the queue"""
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server = ctx.guild
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if server is None:
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raise commands.CommandError("Command must be issued in a server")
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success = await queue.shuffle_queue(server.id)
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if not success:
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await ctx.send("🚫 Not enough songs in the queue to shuffle!")
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else:
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await ctx.message.add_reaction('🔀')
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await ctx.send("🔀 Queue shuffled!")
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@commands.command(
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help="Set playback volume (0-200%)",
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aliases=['vol', 'v'])
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async def volume(self, ctx: Context, vol: str = None):
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"""Set or display the current volume"""
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server = ctx.guild
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if server is None:
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raise commands.CommandError("Command must be issued in a server")
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if vol is None:
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# Display current volume
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current_vol = await queue.get_volume(server.id)
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await ctx.send(f"🔊 Current volume: {current_vol}%")
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return
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# Set volume
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if not vol.isdigit():
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raise commands.CommandError("Volume must be a number (0-200)")
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vol = int(vol)
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if vol < 0 or vol > 200:
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raise commands.CommandError("Volume must be between 0 and 200")
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new_vol = await queue.set_volume(server.id, vol)
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# Update the current playing song's volume if something is playing
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if ctx.voice_client and ctx.voice_client.source:
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ctx.voice_client.source.volume = new_vol / 100.0
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# Pick an emoji based on volume
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if new_vol == 0:
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emoji = '🔇'
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elif new_vol < 50:
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emoji = '🔉'
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elif new_vol < 100:
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emoji = '🔊'
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else:
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emoji = '📢'
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await ctx.send(f"{emoji} Volume set to {new_vol}%")
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@commands.command(
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help="Apply audio effects to playback",
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aliases=['fx', 'filter'])
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async def effect(self, ctx: Context, effect_name: str = None):
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"""Apply or list audio effects"""
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server = ctx.guild
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if server is None:
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raise commands.CommandError("Command must be issued in a server")
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# If no effect specified, show current effect and list options
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if effect_name is None:
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current = await queue.get_effect(server.id)
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emoji = queue.get_effect_emoji(current)
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desc = queue.get_effect_description(current)
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effects_list = '\n'.join([
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f"`{e}` - {queue.get_effect_description(e)}"
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for e in queue.list_all_effects()[:7] # Show first 7
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])
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more_effects = '\n'.join([
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f"`{e}` - {queue.get_effect_description(e)}"
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for e in queue.list_all_effects()[7:] # Show rest
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])
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await ctx.send(
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f"{emoji} **Current effect:** {current} - {desc}\n\n"
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f"**Available effects:**\n{effects_list}\n\n"
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f"**More effects:**\n{more_effects}\n\n"
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f"Use `=effect <name>` to apply an effect!"
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)
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return
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# Set effect
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effect_name = effect_name.lower()
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if effect_name not in queue.list_all_effects():
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raise commands.CommandError(
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f"Unknown effect! Use `=effect` to see available effects."
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)
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await queue.set_effect(server.id, effect_name)
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emoji = queue.get_effect_emoji(effect_name)
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desc = queue.get_effect_description(effect_name)
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# Special warning for earrape
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if effect_name == 'earrape':
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await ctx.send(
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f"⚠️ **EARRAPE MODE ACTIVATED** ⚠️\n"
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f"RIP your eardrums. Effect will apply to next song.\n"
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f"Use `=effect none` to disable."
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)
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else:
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await ctx.send(
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f"{emoji} Effect set to **{effect_name}**\n"
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f"{desc}\n"
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f"Effect will apply to next song!"
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)
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# If something is currently playing, notify about skip
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if ctx.voice_client and ctx.voice_client.is_playing():
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await ctx.send("💡 Tip: Use `=skip` to apply effect to current song immediately!")
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