implemented game loop!
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@@ -3,7 +3,7 @@ use bevy::prelude::*;
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mod components;
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mod systems;
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use systems::{gameplay::*, movement::*, setup::*};
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use systems::{customer::*, gameplay::*, movement::*, setup::*};
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fn main() {
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App::new()
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@@ -17,7 +17,10 @@ fn main() {
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fryer_cook,
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customer_serve,
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update_progress_bar,
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update_burger_indicators,
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update_player_indicator,
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spawn_customers,
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despawn_customers,
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update_customer_indicators,
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),
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)
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.run();
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