import requests import time import json from pypresence import Presence from pypresence.types import ActivityType, StatusDisplayType client_id = "1439626657978646559" RPC = Presence(client_id) RPC.connect() def get_game_data(): try: response = requests.get('https://127.0.0.1:2999/liveclientdata/allgamedata', verify=False, timeout=2) return response.json() except requests.exceptions.RequestException: return None while True: data = get_game_data() if data is None: print("League isn't running or no game active") time.sleep(3) # Poll every 3 seconds, reasonable limit for riot api continue # Parse and do stuff with data here game_time = data['gameData']['gameTime'] print(f"Game time: {game_time:.0f}s") # Show as "Listening to" instead of "Playing" RPC.update( activity_type=ActivityType.PLAYING, details="My Favorite Song", state="By My Favorite Artist" ) time.sleep(15) # Poll every 15 seconds (discord update limit)